Honestly, I didn't know anything about Robert E. Howard's Solomon Kane until last summer at San Diego Comic-Con. I happened to catch the tail end of the Solomon Kane movie preview panel because I wanted to see some other programming happening later on in the same room. When they played the trailer for the film (which apparently never got a distributor for a U.S. release), it enthralled me instantly.
You see, back then, I played more than my fair share of Warhammer Online. The imagery of Solomon Kane in the movie reminded me very much of the Witch Hunters in that world, which I also found fascinating. Naturally, I immediately want to put such imagery into game terms, so I decided to translate this idea into a D&D character.
To start off, I wanted to identify a few core themes and characteristics that I deemed most vital to the character:
- devout piety
- singular focus on seeking out and punishing evil
- expert swordsmanship
- flintlock pistols
- pimp hats